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Class FusComponent

Base class for components. Each node (FusNode) contains a list of components of various types.

Inheritance
System.Object
FusComponent
FusAnimation
FusBone
FusCamera
FusCanvasTransform
FusLight
FusMaterialBase
FusMesh
FusRectTransform
FusTransform
FusWeight
FusXForm
FusXFormText
Implements
IComponent
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Serialization.V1
Assembly: Fusee.Serialization.dll
Syntax
public class FusComponent : IComponent

Fields

Name

The name of this component.

Declaration
public string Name
Field Value
Type Description
System.String

Properties

Active

Determines if this Component contributes to the render result.

Declaration
public bool Active { get; set; }
Property Value
Type Description
System.Boolean

Implements

IComponent
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