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Namespace Fusee.Engine.Gui

Classes

CanvasNode

Building block to create suitable hierarchies for creating a UI canvas.

FuseeGuiHelper

Static helper class which contains methods to create predefined GUIs.s

GuiButton

Code component that creates a button from an object in the scene graph.

GuiElementPosition

Contains convenience functions to position a UI element on its parent element.

GuiText

Creates a text mesh for the GUI.

SceneInteractionHandler

Needed for adding interactions/events to objects in the scene graph. Traverses the scene via a ScenePicker and invokes the necessary events.

TextNode

Creates a SceneNodeContainer with the proper components and children for rendering text in the UI.

TextureNode

Building block to create suitable hierarchies for using textures in the UI.

Enums

AnchorPos

Used when positioning UI elements. Each entry corresponds to a commonly used anchor point setup.

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