Namespace Fusee.Engine.Gui
Classes
CanvasNode
Building block to create suitable hierarchies for creating a UI canvas.
FuseeGuiHelper
Static helper class which contains methods to create predefined GUIs.s
GuiButton
Code component that creates a button from an object in the scene graph.
GuiElementPosition
Contains convenience functions to position a UI element on its parent element.
GuiText
Creates a text mesh for the GUI.
SceneInteractionHandler
Needed for adding interactions/events to objects in the scene graph. Traverses the scene via a ScenePicker and invokes the necessary events.
TextNode
Creates a SceneNodeContainer with the proper components and children for rendering text in the UI.
TextureNode
Building block to create suitable hierarchies for using textures in the UI.
Enums
AnchorPos
Used when positioning UI elements. Each entry corresponds to a commonly used anchor point setup.