Class CanvasNode
Building block to create suitable hierarchies for creating a UI canvas.
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Gui
Assembly: Fusee.Engine.Gui.dll
Syntax
public class CanvasNode : SceneNode, INode
Constructors
CanvasNode(String, CanvasRenderMode, MinMaxRect)
Creates a SceneNodeContainer with the proper components and children for rendering a canvas.
Declaration
public CanvasNode(string name, CanvasRenderMode canvasRenderMode, MinMaxRect size)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | The name of the canvas. |
CanvasRenderMode | canvasRenderMode | Choose in which mode you want to render this canvas. |
MinMaxRect | size | The size of the canvas. |