Class Animation
Contains animation data. Generally, a list of animation tracks
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.Scene
Assembly: Fusee.Engine.Core.dll
Syntax
public class Animation : SceneComponent, IComponent
Fields
AnimationTracks
The animation tracks making up this animation data. Each animation track controls a single value.
Declaration
public List<AnimationTrack> AnimationTracks
Field Value
Type | Description |
---|---|
System.Collections.Generic.List<AnimationTrack> |