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Class Animation

Contains animation data. Generally, a list of animation tracks

Inheritance
System.Object
SceneComponent
Animation
Implements
IComponent
Inherited Members
SceneComponent.Name
SceneComponent.Active
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.Scene
Assembly: Fusee.Engine.Core.dll
Syntax
public class Animation : SceneComponent, IComponent

Fields

AnimationTracks

The animation tracks making up this animation data. Each animation track controls a single value.

Declaration
public List<AnimationTrack> AnimationTracks
Field Value
Type Description
System.Collections.Generic.List<AnimationTrack>

Implements

IComponent
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