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Class AnimationTrack

Stores data about a single animation track (mainly a list of keyframes).

Inheritance
System.Object
AnimationTrack
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.Scene
Assembly: Fusee.Engine.Core.dll
Syntax
public class AnimationTrack

Fields

KeyFrames

The list of key frames ordered by time.

Declaration
public List<AnimationKeyBase> KeyFrames
Field Value
Type Description
System.Collections.Generic.List<AnimationKeyBase>

LerpType

The lerp type to use for interpolation.

Declaration
public LerpType LerpType
Field Value
Type Description
LerpType

Property

The name to the property/field to control. May be a dot-separated path to a sub-item (e.g. "Transform.Position.x").

Declaration
public string Property
Field Value
Type Description
System.String

SceneComponent

The scene component to be controlled by this animation track.

Declaration
public SceneComponent SceneComponent
Field Value
Type Description
SceneComponent

TypeId

The type of the key-values stored in this animation track.

Declaration
public TypeId TypeId
Field Value
Type Description
TypeId
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