Class Circle
Generates a polygonal circle.
Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.ToString()
    
  Namespace: Fusee.Engine.Core.Primitives
Assembly: Fusee.Engine.Core.dll
Syntax
public class Circle : Mesh, IComponent, IManagedMesh, IDisposable
  Constructors
Circle(Boolean, Int32, Single, Single)
Creates a new instance of type 'Circle'.
Declaration
public Circle(bool fill = false, int segments = 20, float fillPercentage = 100F, float thickness = 0.1F)
  Parameters
| Type | Name | Description | 
|---|---|---|
| System.Boolean | fill | Indicates if the circle should be filled.  | 
      
| System.Int32 | segments | Indicates how many segments the circle should have.  | 
      
| System.Single | fillPercentage | Determines if it is a full circle (default, 100%).  | 
      
| System.Single | thickness | Indicates the thickness of the (not filled) circle.  | 
      
Implements
      System.IDisposable