Class Circle
Generates a polygonal circle.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.Primitives
Assembly: Fusee.Engine.Core.dll
Syntax
public class Circle : Mesh, IComponent, IManagedMesh, IDisposable
Constructors
Circle(Boolean, Int32, Single, Single)
Creates a new instance of type 'Circle'.
Declaration
public Circle(bool fill = false, int segments = 20, float fillPercentage = 100F, float thickness = 0.1F)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | fill | Indicates if the circle should be filled. |
System.Int32 | segments | Indicates how many segments the circle should have. |
System.Single | fillPercentage | Determines if it is a full circle (default, 100%). |
System.Single | thickness | Indicates the thickness of the (not filled) circle. |
Implements
System.IDisposable