Class EdlInput
Class that can be used to collect properties that will serve as uniforms for eye dome lighting. NOTE: This Input is only compatible with SurfaceEffectPointClouds right now.
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.Effects
Assembly: Fusee.Engine.Core.dll
Syntax
public class EdlInput : UnlitInput, INotifyValueChange<SurfaceEffectEventArgs>
Constructors
EdlInput()
Creates a new instance of type EdlInput.
Declaration
public EdlInput()