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Struct float2

Represents a 2D vector using two single-precision floating-point numbers.

Implements
System.IEquatable<float2>
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Fusee.Math.Core
Assembly: Fusee.Math.Core.dll
Syntax
public struct float2 : IEquatable<float2>
Remarks

The float2 structure is suitable for interoperation with unmanaged code requiring two consecutive floats.

Constructors

float2(Single)

Constructs a new float2.

Declaration
public float2(float val)
Parameters
Type Name Description
System.Single val

This value will be set for the x and y component.

float2(Single, Single)

Constructs a new float2.

Declaration
public float2(float x, float y)
Parameters
Type Name Description
System.Single x

The x coordinate of the net float2.

System.Single y

The y coordinate of the net float2.

Fields

One

Defines an instance with all components set to 1.

Declaration
public static readonly float2 One
Field Value
Type Description
float2

UnitX

Defines a unit-length float2 that points towards the x-axis.

Declaration
public static readonly float2 UnitX
Field Value
Type Description
float2

UnitY

Defines a unit-length float2 that points towards the y-axis.

Declaration
public static readonly float2 UnitY
Field Value
Type Description
float2

x

The x component of the float2.

Declaration
public float x
Field Value
Type Description
System.Single

y

The y component of the float2.

Declaration
public float y
Field Value
Type Description
System.Single

Zero

Defines a zero-length float2.

Declaration
public static readonly float2 Zero
Field Value
Type Description
float2

Properties

g

The green component (same as y)

Declaration
public float g { get; set; }
Property Value
Type Description
System.Single

Item[Int32]

Gets or sets the individual components x and y, depending on their index.

Declaration
public float this[int idx] { get; set; }
Parameters
Type Name Description
System.Int32 idx

The index (between 0 and 1).

Property Value
Type Description
System.Single

The x or y component of the float2.

Length

Gets the length (magnitude) of the vector.

Declaration
public readonly float Length { get; }
Property Value
Type Description
System.Single

The length.

LengthSquared

Gets the square of the vector length (magnitude).

Declaration
public readonly float LengthSquared { get; }
Property Value
Type Description
System.Single

The length squared.

Remarks

This property avoids the costly square root operation required by the Length property. This makes it more suitable for comparisons.

ParseConverter

Gets and sets the Converter object. Has the ability to convert a string to a float2.

Declaration
public static Converter<string, float2> ParseConverter { get; set; }
Property Value
Type Description
Converter<System.String, float2>

The parse property.

PerpendicularLeft

Gets the perpendicular vector on the left side of this vector.

Declaration
public readonly float2 PerpendicularLeft { get; }
Property Value
Type Description
float2

The perpendicular left.

PerpendicularRight

Gets the perpendicular vector on the right side of this vector.

Declaration
public readonly float2 PerpendicularRight { get; }
Property Value
Type Description
float2

The perpendicular right.

r

The red component (same as x)

Declaration
public float r { get; set; }
Property Value
Type Description
System.Single

rg

The rg component (same as xy)

Declaration
public float2 rg { get; set; }
Property Value
Type Description
float2

xy

Gets and sets an OpenTK.float2 with the x and y components of this instance.

Declaration
public float2 xy { get; set; }
Property Value
Type Description
float2

yx

Gets or sets an OpenTK.float2 with the y and x components of this instance.

Declaration
public float2 yx { get; set; }
Property Value
Type Description
float2

Methods

Add(float2, float2)

Adds two vectors.

Declaration
public static float2 Add(float2 a, float2 b)
Parameters
Type Name Description
float2 a

Left operand.

float2 b

Right operand.

Returns
Type Description
float2

Result of operation.

Barycentric(float2, float2, float2, Single, Single)

Interpolate 3 Vectors using Barycentric coordinates

Declaration
public static float2 Barycentric(float2 a, float2 b, float2 c, float u, float v)
Parameters
Type Name Description
float2 a

First input Vector

float2 b

Second input Vector

float2 c

Third input Vector

System.Single u

First Barycentric Coordinate

System.Single v

Second Barycentric Coordinate

Returns
Type Description
float2

a when u=1,v=9, b when u=0,v=1, c when u=v=1, and a linear combination of a,b,c otherwise

Clamp(float2, float2, float2)

Clamp a vector to the given minimum and maximum vectors

Declaration
public static float2 Clamp(float2 vec, float2 min, float2 max)
Parameters
Type Name Description
float2 vec

Input vector

float2 min

Minimum vector

float2 max

Maximum vector

Returns
Type Description
float2

The clamped vector

ComponentMax(float2, float2)

Calculate the component-wise maximum of two vectors

Declaration
public static float2 ComponentMax(float2 a, float2 b)
Parameters
Type Name Description
float2 a

First operand

float2 b

Second operand

Returns
Type Description
float2

The component-wise maximum

ComponentMin(float2, float2)

Calculate the component-wise minimum of two vectors

Declaration
public static float2 ComponentMin(float2 a, float2 b)
Parameters
Type Name Description
float2 a

First operand

float2 b

Second operand

Returns
Type Description
float2

The component-wise minimum

Divide(float2, float2)

Divides a vector by the components of a vector (scale).

Declaration
public static float2 Divide(float2 vector, float2 scale)
Parameters
Type Name Description
float2 vector

Left operand.

float2 scale

Right operand.

Returns
Type Description
float2

Result of the operation.

Divide(float2, Single)

Divides a vector by a scalar.

Declaration
public static float2 Divide(float2 vector, float scale)
Parameters
Type Name Description
float2 vector

Left operand.

System.Single scale

Right operand.

Returns
Type Description
float2

Result of the operation.

Dot(float2, float2)

Calculate the dot (scalar) product of two vectors

Declaration
public static float Dot(float2 left, float2 right)
Parameters
Type Name Description
float2 left

First operand

float2 right

Second operand

Returns
Type Description
System.Single

The dot product of the two inputs

Equals(float2)

Indicates whether the current vector is equal to another vector.

Declaration
public bool Equals(float2 other)
Parameters
Type Name Description
float2 other

A vector to compare with this vector.

Returns
Type Description
System.Boolean

true if the current vector is equal to the vector parameter; otherwise, false.

Equals(Object)

Indicates whether this instance and a specified object are equal.

Declaration
public override bool Equals(object obj)
Parameters
Type Name Description
System.Object obj

The object to compare to.

Returns
Type Description
System.Boolean

True if the instances are equal; false otherwise.

Overrides
System.ValueType.Equals(System.Object)

GetBarycentric(float2, float2, float2, float2, out Single, out Single)

Calculates the barycentric coordinates for the given point in the given triangle, such that ua + vb + (1-u-v)*c = point.

Declaration
public static void GetBarycentric(float2 a, float2 b, float2 c, float2 point, out float u, out float v)
Parameters
Type Name Description
float2 a

The first point of the triangle.

float2 b

The second point of the triangle.

float2 c

The third point of the triangle.

float2 point

The point to calculate the barycentric coordinates for.

System.Single u

The resulting barycentric u coordinate (weight for vertex a).

System.Single v

The resulting barycentric v coordinate (weight for vertex b).

GetHashCode()

Returns the hashcode for this instance.

Declaration
public override int GetHashCode()
Returns
Type Description
System.Int32

A System.Int32 containing the unique hashcode for this instance.

Overrides
System.ValueType.GetHashCode()

IsTriangleCW(float2, float2, float2)

Checks if the three given 2D points form a clockwise (CW) triangle

Declaration
public static bool IsTriangleCW(float2 a, float2 b, float2 c)
Parameters
Type Name Description
float2 a

The first point of the triangle.

float2 b

The second point of the triangle.

float2 c

The third point of the triangle.

Returns
Type Description
System.Boolean

true if the triangle is clockwise, otherwise false.

Lerp(float2, float2, float2)

Returns a new Vector that is the linear blend of the 2 given Vectors. Each component of vector a is blended with its equivalent in vector b.

Declaration
public static float2 Lerp(float2 a, float2 b, float2 blend)
Parameters
Type Name Description
float2 a

First input vector

float2 b

Second input vector

float2 blend

The blend factor. a when blend=0, b when blend=1.

Returns
Type Description
float2

Lerp(float2, float2, Single)

Returns a new Vector that is the linear blend of the 2 given Vectors

Declaration
public static float2 Lerp(float2 a, float2 b, float blend)
Parameters
Type Name Description
float2 a

First input vector

float2 b

Second input vector

System.Single blend

The blend factor. a when blend=0, b when blend=1.

Returns
Type Description
float2

a when blend=0, b when blend=1, and a linear combination otherwise

Max(float2, float2)

Returns the float3 with the minimum magnitude

Declaration
public static float2 Max(float2 left, float2 right)
Parameters
Type Name Description
float2 left

Left operand

float2 right

Right operand

Returns
Type Description
float2

The minimum float3

Min(float2, float2)

Returns the float3 with the minimum magnitude

Declaration
public static float2 Min(float2 left, float2 right)
Parameters
Type Name Description
float2 left

Left operand

float2 right

Right operand

Returns
Type Description
float2

The minimum float3

Multiply(float2, float2)

Multiplies a vector by the components a vector (scale).

Declaration
public static float2 Multiply(float2 vector, float2 scale)
Parameters
Type Name Description
float2 vector

Left operand.

float2 scale

Right operand.

Returns
Type Description
float2

Result of the operation.

Multiply(float2, Single)

Multiplies a vector by a scalar.

Declaration
public static float2 Multiply(float2 vector, float scale)
Parameters
Type Name Description
float2 vector

Left operand.

System.Single scale

Right operand.

Returns
Type Description
float2

Result of the operation.

Normalize()

Scales the float2 to unit length.

Declaration
public float2 Normalize()
Returns
Type Description
float2

Normalize(float2)

Scale a vector to unit length

Declaration
public static float2 Normalize(float2 vec)
Parameters
Type Name Description
float2 vec

The input vector

Returns
Type Description
float2

The normalized vector

NormalizeFast()

Scales the float2 to approximately unit length.

Declaration
public float2 NormalizeFast()
Returns
Type Description
float2

NormalizeFast(float2)

Scale a vector to approximately unit length

Declaration
public static float2 NormalizeFast(float2 vec)
Parameters
Type Name Description
float2 vec

The input vector

Returns
Type Description
float2

The normalized vector

Parse(String, IFormatProvider)

Parses a string into a float2.

Declaration
public static float2 Parse(string source, IFormatProvider provider = null)
Parameters
Type Name Description
System.String source
System.IFormatProvider provider
Returns
Type Description
float2

PointInRectangle(float2, float2, float2)

Checks if the given point lies within the given rectangle using screen coordinates (meaning top is smaller than bottom).

Declaration
public static bool PointInRectangle(float2 topLeft, float2 bottomRight, float2 point)
Parameters
Type Name Description
float2 topLeft

The top left point of the rectangle.

float2 bottomRight

The bottom right point of the triangle.

float2 point

The point to check.

Returns
Type Description
System.Boolean

True if the point lies withing the rectangle. False if the point lies outside the rectangle.

PointInTriangle(float2, float2, float2, float2, out Single, out Single)

Checks if the give point is inside the given triangle (a, b, c). Returns the barycentric coordinates using GetBarycentric(float2, float2, float2, float2, out Single, out Single).

Declaration
public static bool PointInTriangle(float2 a, float2 b, float2 c, float2 point, out float u, out float v)
Parameters
Type Name Description
float2 a

The first point of the triangle.

float2 b

The second point of the triangle.

float2 c

The third point of the triangle.

float2 point

The point to calculate the barycentric coordinates for.

System.Single u

The resulting barycentric u coordinate (weight for vertex a).

System.Single v

The resulting barycentric v coordinate (weight for vertex b).

Returns
Type Description
System.Boolean

true, if the point is inside the triangle a, b, c. Otherwise false.

Pow(float2, Single)

Returns a float2 where all components are raised to the specified power.

Declaration
public static float2 Pow(float2 val, float exp)
Parameters
Type Name Description
float2 val

The float3 to be raised to a power.

System.Single exp

A float that specifies a power.

Returns
Type Description
float2

Step(float2, float2)

Performs Step(Single, Single) for each component of the input vectors.

Declaration
public static float2 Step(float2 edge, float2 val)
Parameters
Type Name Description
float2 edge

Specifies the location of the edge of the step function.

float2 val

Specifies the value to be used to generate the step function.

Returns
Type Description
float2

Subtract(float2, float2)

Subtract one Vector from another

Declaration
public static float2 Subtract(float2 a, float2 b)
Parameters
Type Name Description
float2 a

First operand

float2 b

Second operand

Returns
Type Description
float2

Result of subtraction

ToArray()

Returns an array of floats with the two components of the vector.

Declaration
public float[] ToArray()
Returns
Type Description
System.Single[]

Returns an array of floats with the two components of the vector.

ToString()

Returns a System.String that represents the current float2.

Declaration
public override string ToString()
Returns
Type Description
System.String

A System.String that represents this instance.

Overrides
System.ValueType.ToString()

ToString(IFormatProvider)

Returns a System.String that represents the current float2.

Declaration
public string ToString(IFormatProvider provider)
Parameters
Type Name Description
System.IFormatProvider provider

Provides information about a specific culture.

Returns
Type Description
System.String

A System.String that represents this instance.

Operators

Addition(float2, float2)

Adds the specified instances.

Declaration
public static float2 operator +(float2 left, float2 right)
Parameters
Type Name Description
float2 left

Left operand.

float2 right

Right operand.

Returns
Type Description
float2

Result of addition.

Addition(float2, Single)

Adds a scalar to the specified instance.

Declaration
public static float2 operator +(float2 left, float scalar)
Parameters
Type Name Description
float2 left

Left operand.

System.Single scalar

The scalar.

Returns
Type Description
float2

Result of addition.

Division(float2, Single)

Divides the specified instance by a scalar.

Declaration
public static float2 operator /(float2 vec, float scale)
Parameters
Type Name Description
float2 vec

Left operand

System.Single scale

Right operand

Returns
Type Description
float2

Result of the division.

Equality(float2, float2)

Compares the specified instances for equality.

Declaration
public static bool operator ==(float2 left, float2 right)
Parameters
Type Name Description
float2 left

Left operand.

float2 right

Right operand.

Returns
Type Description
System.Boolean

True if both instances are equal; false otherwise.

Inequality(float2, float2)

Compares the specified instances for inequality.

Declaration
public static bool operator !=(float2 left, float2 right)
Parameters
Type Name Description
float2 left

Left operand.

float2 right

Right operand.

Returns
Type Description
System.Boolean

True if both instances are not equal; false otherwise.

Multiply(float2, float2)

Multiplies two instances.

Declaration
public static float2 operator *(float2 vec1, float2 vec2)
Parameters
Type Name Description
float2 vec1

Left operand.

float2 vec2

Right operand.

Returns
Type Description
float2

Result of multiplication.

Multiply(float2, Single)

Multiplies the specified instance by a scalar.

Declaration
public static float2 operator *(float2 vec, float scale)
Parameters
Type Name Description
float2 vec

Left operand.

System.Single scale

Right operand.

Returns
Type Description
float2

Result of multiplication.

Multiply(Single, float2)

Multiplies the specified instance by a scalar.

Declaration
public static float2 operator *(float scale, float2 vec)
Parameters
Type Name Description
System.Single scale

Left operand.

float2 vec

Right operand.

Returns
Type Description
float2

Result of multiplication.

Subtraction(float2, float2)

Subtracts the specified instances.

Declaration
public static float2 operator -(float2 left, float2 right)
Parameters
Type Name Description
float2 left

Left operand.

float2 right

Right operand.

Returns
Type Description
float2

Result of subtraction.

Subtraction(float2, Single)

Subtracts a scalar from the specified instance.

Declaration
public static float2 operator -(float2 left, float scalar)
Parameters
Type Name Description
float2 left

Left operand.

System.Single scalar

The scalar.

Returns
Type Description
float2

Result of addition.

UnaryNegation(float2)

Negates the specified instance.

Declaration
public static float2 operator -(float2 vec)
Parameters
Type Name Description
float2 vec

Operand.

Returns
Type Description
float2

Result of negation.

Implements

System.IEquatable<T>
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