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Namespace Fusee.Engine.Imp.Graphics.Desktop

Classes

GamePadDeviceImp

Implements a gamepad control option only works for XBox Gamepads

KeyboardDeviceImp

Keyboard input device implementation for Desktop an Android platforms.

MouseDeviceImp

Mouse input device implementation for Desktop an Android platforms.

RenderBufferHandle

RenderBuffer for OpenTK, an integer value is used as a handle

RenderCanvasImp

This is a default render canvas implementation creating its own rendering window.

RenderCanvasInputDriverImp

Input driver implementation for keyboard and mouse input on Desktop and Android.

RenderContextImp

Implementation of the IRenderContextImp interface for usage with OpenTK framework.

ShaderHandle

Implementation of IShaderHandle for usage with OpenTK framework.

TextureHandle

Texture Implementation for OpenTK, an integer value is used as a handle

UniformHandle

Implementation of the IUniformHandle interface. This object is passed to shader programs that are running on the graphics card to modify shader values.

VertexArrayObject

VertexArrayObject implementation for WebAsm.

VertexBufferObject

VertexArrayObject implementation for WebAsm.

WindowHandle

Implementation of the cross-platform abstraction of the window handle.

WindowsSpaceMouseDriverImp

Input driver implementation supporting Windows 8 SpaceMouse input.

WindowsSpaceMouseInputDeviceImp

SMI input device implementation for the Windows platform. This implementation directly sniffs at the render window's message pump (identified by the parameter passed to the constructor) to receive WM_POINTER messages.

WindowsTouchInputDeviceImp

Touch input device implementation for the Windows platform. This implementation directly sniffles at the render window's message pump (identified by the parameter passed to the constructor) to receive WM_POINTER messages.

WindowsTouchInputDriverImp

Input driver implementation supporting Windows 8 touch input as described in https://msdn.microsoft.com/en-us/library/windows/desktop/hh454904(v=vs.85).aspx

Structs

WindowsTouchInputDeviceImp.POINT

The touch point.

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