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Class TextureHandle

Texture Implementation for OpenTK, an integer value is used as a handle

Inheritance
System.Object
TextureHandle
Implements
ITextureHandle
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Imp.Graphics.Desktop
Assembly: Fusee.Engine.Imp.Graphics.Desktop.dll
Syntax
public class TextureHandle : ITextureHandle

Fields

DepthRenderBufferHandle

Declaration
public int DepthRenderBufferHandle
Field Value
Type Description
System.Int32

FrameBufferHandle

Declaration
public int FrameBufferHandle
Field Value
Type Description
System.Int32

TexId

Declaration
public int TexId
Field Value
Type Description
System.Int32

Implements

ITextureHandle
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