Class WebGLShaderPrecisionFormat
Implements
System.IDisposable
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Imp.Graphics.Blazor
Assembly: Fusee.Engine.Imp.Graphics.Blazor.dll
Syntax
public class WebGLShaderPrecisionFormat : JSHandler, IDisposable
Properties
Precision
Declaration
public int Precision { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
RangeMax
Declaration
public int RangeMax { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
RangeMin
Declaration
public int RangeMin { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Implements
System.IDisposable