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Namespace Fusee.Engine.Imp.Graphics.Android

Classes

KeyboardDeviceImp

TODO: Implement this!!! Keyboard device implementation for the Android platforms.

MouseDeviceImp

Mouse input device implementation for Desktop an Android platforms.

RenderBufferHandle

RenderBuffer for OpenTK, an integer value is used as a handle

RenderCanvasImp

This is a default render canvas implementation creating its own rendering window.

RenderCanvasInputDriverImp

Input driver implementation for touch input on Android.

RenderContextImp

Implementation of the IRenderContextImp interface for usage with OpenTK framework.

ShaderHandle

Implementation of IShaderHandle for usage with OpenTK framework.

TextureHandle

Texture Implementation for OpenTK, an integer value is used as a handle

TouchDeviceImp

Touch input device implementation for the Android platform using a View's Touch events .

UniformHandle

Implementation of the IUniformHandle interface. This object is passed to shader programs that are running on the graphics card to modify shader values.

VertexArrayObject

VertexArrayObject implementation for WebAsm.

VertexBufferObject

VertexArrayObject implementation for WebAsm.

WindowHandle

Implementation of the cross-platform abstraction of the window handle.

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