Class TextureHandle
Texture Implementation for OpenTK, an integer value is used as a handle
Inheritance
System.Object
TextureHandle
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Fusee.Engine.Imp.Graphics.Android
Assembly: Fusee.Engine.Imp.Graphics.Android.dll
Syntax
public class TextureHandle : ITextureHandle
Fields
DepthRenderBufferHandle
Declaration
public int DepthRenderBufferHandle
Field Value
Type | Description |
---|---|
System.Int32 |
FrameBufferHandle
Declaration
public int FrameBufferHandle
Field Value
Type | Description |
---|---|
System.Int32 |
TexId
Declaration
public int TexId
Field Value
Type | Description |
---|---|
System.Int32 |