Class SceneRayCaster.RayCasterState
The raycaster state upon scene traversal.
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core
Assembly: Fusee.Engine.Core.dll
Syntax
public class RayCasterState : VisitorState, IStateStack
Constructors
RayCasterState()
The default constructor for the SceneRayCaster.RayCasterState class, which registers state stacks for the model./>
Declaration
public RayCasterState()
Properties
Model
The registered model.
Declaration
public float4x4 Model { get; set; }
Property Value
Type | Description |
---|---|
float4x4 |