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Class AddChildEventArgs

Event Arguments for adding a new child to a SceneNodeContainer and set its parent.

Inheritance
System.Object
System.EventArgs
AddChildEventArgs
Inherited Members
System.EventArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.Scene
Assembly: Fusee.Engine.Core.dll
Syntax
public class AddChildEventArgs : EventArgs

Constructors

AddChildEventArgs(SceneNode)

Adds event arguments to a scene node container.

Declaration
public AddChildEventArgs(SceneNode snc)
Parameters
Type Name Description
SceneNode snc

The scene node container SceneNode/>

Properties

Snc

Returns the scene node container.

Declaration
public SceneNode Snc { get; }
Property Value
Type Description
SceneNode
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