Class AddChildEventArgs
Event Arguments for adding a new child to a SceneNodeContainer and set its parent.
Inheritance
System.Object
System.EventArgs
AddChildEventArgs
Inherited Members
System.EventArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.Scene
Assembly: Fusee.Engine.Core.dll
Syntax
public class AddChildEventArgs : EventArgs
Constructors
AddChildEventArgs(SceneNode)
Adds event arguments to a scene node container.
Declaration
public AddChildEventArgs(SceneNode snc)
Parameters
Type | Name | Description |
---|---|---|
SceneNode | snc | The scene node container SceneNode/> |
Properties
Snc
Returns the scene node container.
Declaration
public SceneNode Snc { get; }
Property Value
Type | Description |
---|---|
SceneNode |