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Interface IWritableTexture

Cross platform abstraction for a WritableTexture. Use writable textures if you want to render into a texture. Does NOT offer access to the pixel data. Every WritableTextures is a IExposedTexture.

Inherited Members
IExposedTexture.TextureHandle
ITextureBase.TextureChanged
ITextureBase.SessionUniqueIdentifier
ITextureBase.DoGenerateMipMaps
ITextureBase.WrapMode
ITextureBase.FilterMode
System.IDisposable.Dispose()
Namespace: Fusee.Engine.Common
Assembly: Fusee.Engine.Common.dll
Syntax
public interface IWritableTexture : IExposedTexture, ITextureBase, IDisposable

Properties

CompareFunc

Specifies the texture's comparison function.

Declaration
Compare CompareFunc { get; }
Property Value
Type Description
Compare

CompareMode

Specifies the texture's comparison mode, see TextureCompareMode.

Declaration
TextureCompareMode CompareMode { get; }
Property Value
Type Description
TextureCompareMode

Height

Height in pixels.

Declaration
int Height { get; }
Property Value
Type Description
System.Int32

PixelFormat

Offers additional Information about the color format of the texture.

Declaration
ImagePixelFormat PixelFormat { get; }
Property Value
Type Description
ImagePixelFormat

TextureType

Type of the render texture, RenderTargetTextureTypes.

Declaration
RenderTargetTextureTypes TextureType { get; }
Property Value
Type Description
RenderTargetTextureTypes

Width

Width in pixels.

Declaration
int Width { get; }
Property Value
Type Description
System.Int32
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