Interface IWritableTexture
Cross platform abstraction for a WritableTexture. Use writable textures if you want to render into a texture. Does NOT offer access to the pixel data. Every WritableTextures is a IExposedTexture.
Inherited Members
System.IDisposable.Dispose()
Namespace: Fusee.Engine.Common
Assembly: Fusee.Engine.Common.dll
Syntax
public interface IWritableTexture : IExposedTexture, ITextureBase, IDisposable
Properties
CompareFunc
Specifies the texture's comparison function.
Declaration
Compare CompareFunc { get; }
Property Value
Type | Description |
---|---|
Compare |
CompareMode
Specifies the texture's comparison mode, see TextureCompareMode.
Declaration
TextureCompareMode CompareMode { get; }
Property Value
Type | Description |
---|---|
TextureCompareMode |
Height
Height in pixels.
Declaration
int Height { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
PixelFormat
Offers additional Information about the color format of the texture.
Declaration
ImagePixelFormat PixelFormat { get; }
Property Value
Type | Description |
---|---|
ImagePixelFormat |
TextureType
Type of the render texture, RenderTargetTextureTypes.
Declaration
RenderTargetTextureTypes TextureType { get; }
Property Value
Type | Description |
---|---|
RenderTargetTextureTypes |
Width
Width in pixels.
Declaration
int Width { get; }
Property Value
Type | Description |
---|---|
System.Int32 |