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Interface IExposedTexture

Cross platform abstraction for textures, that are used on the gpu and expose their ITextureHandle.

Inherited Members
ITextureBase.TextureChanged
ITextureBase.SessionUniqueIdentifier
ITextureBase.DoGenerateMipMaps
ITextureBase.WrapMode
ITextureBase.FilterMode
System.IDisposable.Dispose()
Namespace: Fusee.Engine.Common
Assembly: Fusee.Engine.Common.dll
Syntax
public interface IExposedTexture : ITextureBase, IDisposable

Properties

TextureHandle

Raw TextureHandle after GPU texture creation

Declaration
ITextureHandle TextureHandle { get; }
Property Value
Type Description
ITextureHandle
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