Enum HardwareCapability
Checks if the hardware is capable of the following entries. If a numeric value is expected, this will be returned as a uint from the GetHardwareCapabilities(HardwareCapability)GetHardwareCapabilites
Namespace: Fusee.Engine.Common
Assembly: Fusee.Engine.Common.dll
Syntax
public enum HardwareCapability
Fields
| Name | Description |
|---|---|
| CanRenderDeferred | Checks if deferred rendering with frame buffer objects is possible |
| CanUseGeometryShaders | Checks if geometry shaders can be used. |
| MaxSamples | Returns the max value for GL_MAX_SAMPLES usable in multi-sample IWritableTexture textures |