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Enum HardwareCapability

Checks if the hardware is capable of the following entries. If a numeric value is expected, this will be returned as a uint from the GetHardwareCapabilities(HardwareCapability)GetHardwareCapabilites

Namespace: Fusee.Engine.Common
Assembly: Fusee.Engine.Common.dll
Syntax
public enum HardwareCapability

Fields

Name Description
CanRenderDeferred

Checks if deferred rendering with frame buffer objects is possible

CanUseGeometryShaders

Checks if geometry shaders can be used.

MaxSamples

Returns the max value for GL_MAX_SAMPLES usable in multi-sample IWritableTexture textures

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