Class Include
Handles includes in parsed shader files.
Inheritance
System.Object
Include
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.ShaderShards
Assembly: Fusee.Engine.Core.dll
Syntax
public static class Include
Methods
ParseInclude(String)
Parses a raw shader string and replaces the includes with the correct files.
Declaration
public static string ParseInclude(string rawShaderString)
Parameters
Type | Name | Description |
---|---|---|
System.String | rawShaderString | The raw shader string that is to be parsed. |
Returns
Type | Description |
---|---|
System.String |