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Enum RenderPasses

Contains all types of render passes. Is used to control behavior in the SceneRenderer, based on the current type of pass.

Namespace: Fusee.Engine.Core
Assembly: Fusee.Engine.Core.dll
Syntax
public enum RenderPasses

Fields

Name Description
Fxaa
Geometry
Lighting
ShaderEffectPre
Shadow
Single
Ssao
SsaoBlur
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