Enum RenderPasses
Contains all types of render passes. Is used to control behavior in the SceneRenderer, based on the current type of pass.
Namespace: Fusee.Engine.Core
Assembly: Fusee.Engine.Core.dll
Syntax
public enum RenderPasses
  Fields
| Name | Description | 
|---|---|
| Fxaa | |
| Geometry | |
| Lighting | |
| ShaderEffectPre | |
| Shadow | |
| Single | |
| Ssao | |
| SsaoBlur |