Enum RenderPasses
Contains all types of render passes. Is used to control behavior in the SceneRenderer, based on the current type of pass.
Namespace: Fusee.Engine.Core
Assembly: Fusee.Engine.Core.dll
Syntax
public enum RenderPasses
Fields
Name | Description |
---|---|
Fxaa | |
Geometry | |
Lighting | |
ShaderEffectPre | |
Shadow | |
Single | |
Ssao | |
SsaoBlur |