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Enum UniformChangedEnum

Enum for determining the action that needs to be taken for a uniform variable in the Fusee.Engine.Core.EffectManager.

Namespace: Fusee.Engine.Core.Effects
Assembly: Fusee.Engine.Core.dll
Syntax
public enum UniformChangedEnum

Fields

Name Description
Dispose

The effect isn't needed anymore - the uniform will be disposed of.

Unchanged

The uniform value is unchanged - no action needed.

Update

The uniform value has changed and will be updated.

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