Class SurfaceEffectNameDeclarations
Static class that defines names of SurfaceEffect dependent shader parameters, methods and structs.
Inheritance
System.Object
SurfaceEffectNameDeclarations
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.Effects
Assembly: Fusee.Engine.Core.dll
Syntax
public static class SurfaceEffectNameDeclarations
Fields
ChangeSurfFrag
Name of the surface method in the fragment shader.
Declaration
public static readonly string ChangeSurfFrag
Field Value
Type | Description |
---|---|
System.String |
ChangeSurfVert
Name of the surface method in the vertex shader.
Declaration
public static readonly string ChangeSurfVert
Field Value
Type | Description |
---|---|
System.String |
StructTypeName
The surface effects "out"-struct (SurfaceOutput) always has this type in the shader code.
Declaration
public const string StructTypeName = "SurfOut"
Field Value
Type | Description |
---|---|
System.String |