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Class SurfaceEffectNameDeclarations

Static class that defines names of SurfaceEffect dependent shader parameters, methods and structs.

Inheritance
System.Object
SurfaceEffectNameDeclarations
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fusee.Engine.Core.Effects
Assembly: Fusee.Engine.Core.dll
Syntax
public static class SurfaceEffectNameDeclarations

Fields

ChangeSurfFrag

Name of the surface method in the fragment shader.

Declaration
public static readonly string ChangeSurfFrag
Field Value
Type Description
System.String

ChangeSurfVert

Name of the surface method in the vertex shader.

Declaration
public static readonly string ChangeSurfVert
Field Value
Type Description
System.String

StructTypeName

The surface effects "out"-struct (SurfaceOutput) always has this type in the shader code.

Declaration
public const string StructTypeName = "SurfOut"
Field Value
Type Description
System.String
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