Show / Hide Table of Contents

Enum ShaderCategory

Used to flag which shader type a ShaderEffect property belongs to. Supports vertex, pixel and geometry shaders.

Namespace: Fusee.Engine.Core.Effects
Assembly: Fusee.Engine.Core.dll
Syntax
[Flags]
public enum ShaderCategory : ushort

Fields

Name Description
Fragment

The parameter is only used in the pixel shader.

Geometry

The parameter is only used in the geometry shader.

Vertex

The parameter is only used in the vertex shader.

Generated by DocFX
GitHub Repo
Back to top