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Enum TextureType

Abstraction for the different texture target used in the graphics API.

Namespace: Fusee.Engine.Common
Assembly: Fusee.Engine.Common.dll
Syntax
public enum TextureType

Fields

Name Description
ArrayTexture

A texture with a number of layers. Each layer can be written to and read from separately.

Image2D

Specify a two-dimensional texture image. Images require a texel coordinate in the shader - only the value at the specified location will be loaded. Used in Compute Shaders.

Texture1D

1D Texture, width only.

Texture2D

2D Texture, width and height.

Texture3D

3D Texture, width, height, depth.

TextureCubeMap

Exactly 6 distinct sets of 2D images, all of the same size. They act as 6 faces of a cube.

TextureMultisample

A texture with a number of layers which are being used to generate a sampled texture

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