Enum RenderFlags
Helps with automatically building shader code for special render cases like point cloud rendering, bone animation and instanced rendering.
Namespace: Fusee.Engine.Common
Assembly: Fusee.Engine.Common.dll
Syntax
[Flags]
public enum RenderFlags
Fields
| Name | Description |
|---|---|
| Bones | Flag for rendering bones. |
| Instanced | Flag for rendering using gpu instancing. |
| None | No render modification. |
| PointCloud | Flag for rendering point clouds. |