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TextureDataEventArgs Class

EventArgs to propagate changes of a Texture object's life cycle and property changes. Used inside TextureManager.
Inheritance Hierarchy
SystemObject
  SystemEventArgs
    Fusee.Engine.CoreTextureDataEventArgs

Namespace:  Fusee.Engine.Core
Assembly:  Fusee.Engine.Core (in Fusee.Engine.Core.dll) Version: 0.7.0.0 (0.7.0.0)
Syntax
C#
public class TextureDataEventArgs : EventArgs

The TextureDataEventArgs type exposes the following members.

Constructors
  NameDescription
Public methodTextureDataEventArgs
Constructor takes a Texture and a description which property of the Texture changed.
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Properties
  NameDescription
Public propertyChangedEnum
Description enum providing details about what property of the Texture changed.
Public propertyHeight
Height in pixels.
Public propertyTexture
The Texture that triggered the event.
Public propertyWidth
Width in pixels.
Public propertyXStart
x offset -> where does the changed region start along x (from left to right)?
Public propertyYStart
y offset -> where does the changed region start along y (from top to bottom)?
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also