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ShaderMaterial Class

Handles settings of shaderprograms. Currently not implemented.
Inheritance Hierarchy
SystemObject
  Fusee.Engine.CoreShaderMaterial

Namespace:  Fusee.Engine.Core
Assembly:  Fusee.Engine.Core (in Fusee.Engine.Core.dll) Version: 0.7.0.0 (0.7.0.0)
Syntax
C#
public class ShaderMaterial

The ShaderMaterial type exposes the following members.

Constructors
  NameDescription
Public methodShaderMaterial
Initializes a new instance of the ShaderMaterial class.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetShader
Gets the shaderprogram.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdateMaterial
Updates the material.
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See Also