public class RenderStateSet
Thetype exposes the following members.
Aobject representing a color used for a constant blend factor during alpha blending.
The blend operation to perform for blending rgb values (one of add, subtract, inverted subtract, max, or min).
The blend operation to perform for blending alpha values (one of add, subtract, inverted subtract, max, or min).
Enables or disables primitive (triangle) clipping. Set to true to enable primitive clipping, or false to disable it.
A value from theenumeration specifying if and how to cull the two different sides of a triangle.
Contains a member of theenumeration that represents the destination.
A member of the Blend enumeration that represents the destination.
A value from theenumeration that represents the fill mode to apply when rendering triangles.
Contains a member of theenumeration that represents the source.
A member of the Blend enumeration that represents the source.
Enumerate this set of render states for its contents
Enables or disables z-buffering (depth buffering).
Determines the comparison function for the z-buffer test. Valid values are members of theenumeration. The depth value of the pixel is compared to the z-buffer value. If the depth value of the pixel passes the comparison function, the pixel is written.
Enables or disables depth buffer writing.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Creates a shallow copy of the current Object.(Inherited from Object.)
Returns a string that represents the current object.(Inherited from Object.)