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ParticleEmitter Class

[Missing <summary> documentation for "T:Fusee.Engine.Core.ParticleEmitter"]

Inheritance Hierarchy
SystemObject
  Fusee.Engine.CoreParticleEmitter

Namespace:  Fusee.Engine.Core
Assembly:  Fusee.Engine.Core (in Fusee.Engine.Core.dll) Version: 0.7.0.0 (0.7.0.0)
Syntax
C#
public class ParticleEmitter

The ParticleEmitter type exposes the following members.

Constructors
  NameDescription
Public methodParticleEmitter
Initializes a new instance of the ParticleEmittter class.
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Properties
  NameDescription
Public propertyGravityX
Gets and sets the gravity towards the x-axis.
Public propertyGravityY
Gets and sets the gravity towards the y-axis.
Public propertyGravityZ
Gets and sets the gravity towards the z-axis.
Public propertyLifeMax
Gets and sets the maximum life of the particles.
Public propertyLifeMin
Gets and sets the minimum life of the particles.
Public propertyMaxSize
Gets and sets the maximum size of the particles.
Public propertyMinSize
Gets and sets the minimum size of the particles.
Public propertyPMesh
Public propertyRandPosX
Gets and sets the random position on the x-axis.
Public propertyRandPosY
Gets and sets the random position on the y-axis.
Public propertyRandPosZ
Gets and sets the random position on the z-axis.
Public propertyRandVelX
Gets and sets the random velocity towards the x-axis.
Public propertyRandVelY
Gets and sets the random velocity towards the y-axis.
Public propertyRandVelZ
Gets and sets the random velocity towards the z-axis.
Public propertyTransparency
Gets and sets the transparency of particles.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodTick
This method fills the particleList with data, creates the particle mesh and manipulates the information of particleList.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
  NameDescription
Public fieldParticleMesh
The entire particle system consists of one mesh.
Public fieldPsSimpleTexture
Public fieldVsSimpleTexture
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See Also