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ITextureHandle Interface

This is a markup-only for different types of Texture-handles. The implementation is render-platform specific: e.g. int in OpenGL, ISurface in DirectX, TextureObject in WebGL, ...

Namespace:  Fusee.Engine.Common
Assembly:  Fusee.Engine.Common (in Fusee.Engine.Common.dll) Version: 0.7.0.0 (0.7.0.0)
Syntax
C#
public interface ITextureHandle
See Also