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IShaderParam Interface

This is a markup-only for different types of handling shader parameters. The implementation is render-platform specific and differs among platforms like OpenGL, DirectX, or WebGL

Namespace:  Fusee.Engine.Common
Assembly:  Fusee.Engine.Common (in Fusee.Engine.Common.dll) Version: 0.7.0.0 (0.7.0.0)
Syntax
C#
public interface IShaderParam
See Also