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Cull Enumeration

Specifies if and how triangle culling should be performed. If no culling is specified, triangles are rendered, no matter how they are oriented. Clockwise and Counterclockwise culling refers to in which order a triangle's vertices appear on the screen. If either is specified, triangles in the respective order are culled.

Namespace:  Fusee.Engine.Common
Assembly:  Fusee.Engine.Common (in Fusee.Engine.Common.dll) Version: 0.7.0.0 (0.7.0.0)
Syntax
C#
public enum Cull
Members
  Member nameValueDescription
None1
Clockwise2
Counterclockwise3
See Also