Click or drag to resize

InjectMeAttribute Class

Use the InjectMe attribute to mark fields, properties or parameters of methods to be injectable by some (soon to be implemented) dependency injection framework. For the time being these values need to be set hardwired somewhere and the attribute is just intended as a marker.
Inheritance Hierarchy
SystemObject
  SystemAttribute
    Fusee.Base.CommonInjectMeAttribute

Namespace:  Fusee.Base.Common
Assembly:  Fusee.Base.Common (in Fusee.Base.Common.dll) Version: 0.7.0.0 (0.7.0.0)
Syntax
C#
public class InjectMeAttribute : Attribute

The InjectMeAttribute type exposes the following members.

Constructors
  NameDescription
Public methodInjectMeAttribute
Initializes a new instance of the InjectMeAttribute class
Top
Properties
  NameDescription
Public propertyTypeId
When implemented in a derived class, gets a unique identifier for this Attribute.
(Inherited from Attribute.)
Top
Methods
  NameDescription
Public methodEquals
Returns a value that indicates whether this instance is equal to a specified object.
(Inherited from Attribute.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from Attribute.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIsDefaultAttribute
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.
(Inherited from Attribute.)
Public methodMatch
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.
(Inherited from Attribute.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
See Also